Perforce
Performance
Commit 400K files in <30s
Scales to repos of millions of files without slowdown
Perforce P4
Slows under heavy load
Sync issues between local and Perforce server cause major problems
Ease of use
Intuitive UI for devs and artists
Start working immediately
Perforce P4
Steep learning curve
Designed mainly as a software for developers
Collaboration‑centric features
Modern workflows and flexible branching
Automatic asset reloading without restarting Unreal Engine
Built-in modern code and asset review
Modern HTTPS API
Prevent cross-branch conflicts with automatic notifications
Perforce P4
Outdated workflows
Requires restarting Unreal Engine when new assets are uploaded
Code and asset review split across separate old tools
Proprietary protocol, difficult integrations
Onboarding & migration
Automated migration from P4
Workflows preserved
Side-by-side - Gradual, risk-free migration with continuous bi-directional sync
Perforce P4
Complex setup
Frustrating, complex onboarding process
Cost & overhead
Up to 70% lower TCO
Flexible monthly/annual subscriptions
No infra needed in cloud
Perforce P4
High TCO (licenses + infra + admins)
Rigid and painful to update licensing
Requires IT staff - complex system, high maintenance burden
Officially recognized by Epic Games as a version control solution for Unreal Engine
Trusted by
Companies in game development, Virtual Production, AR/VR, ArchViz and More


































































